Eldrin
A fallen order. A missing past. A champion whose sword remembers more than it will say.
EPIC FANTASY / ADVENTURE
A champion without a past.
A world running out of dawns.
A sword that remembers. A company of strangers.
Ancient power that finds the good in people—and twists it.

THE STORY
Eldrin Shadowbane wakes in a field of ash, five centuries after the fall of his order. He has no memory of his life. The divine greatsword at his side knows exactly who he is—and refuses to tell him.
In Marrowdale, his path crosses that of Vael Nightbinder, a man whose power has a voice of its own. Around them gathers an unlikely company: a grieving barbarian, an elven druid and her battle-bear, a weary priest, and the crew of an arcane skyship.
Across Thyndorin, ancient shards turn devotion into tyranny and the desire to protect into something monstrous. Aboard The Nomad, these strangers set out to find the pieces before someone else does.
Some of the corrupted can still be saved. Knowing the difference will cost them.
A GLIMPSE OF THE COMPANY
A fallen order. A missing past. A champion whose sword remembers more than it will say.
He knows where his power comes from. The harder question is whose hands are holding it.
A barbarian, a druid, a priest, and a skyship’s crew. Loyalty earned through friction, humour, and the choice to stay.
BEGIN THE JOURNEY

BOOK ONE
Read the complete opening chapter here, then follow the company’s journey on Royal Road.